Cloudalion Monthly Report – Oct ’16

As it has been about a month since my last progress report, I decided to make it tradition to post monthly updates on progress in the development of Cedalion2, as well as in other fronts.

During September I made some progress in the development of Cedalion2, namely in implementing much of its editing logic, and made some preparations towards my participation in SPLASH 2016.  I’m dedicating this post to both topics.

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